Image maping is used widely nowadays and it is very time consuming. A simple and fast method for image mapping is through a Photoshop imagemap generation script.
Here what you need to do:
1. Download the PathsToImageMap.jsx script
2. Open the image that you want to map in Photoshop
3. Define each area as a path
4. Run the PathsToImageMap script
5. That’s it. The script will present you with a text file containing the map HTML.
How to Install the script ?
After downloading the script you will need to copy it into your Scripts folder.
On a PC, the path would be something like:
C:\Program Files\Adobe\Photoshop (CS or CS2 or whatever version you've got)\Presets\Scripts\
On a MAC the path would be something like:
Applications> Photoshop (CS or CS2 or whatever version you've got)> Presets> Scripts.
After copying a script to this folder you’ll need to Quit and then Restart Photoshop before the script appears in the File > Scripts menu.
How does this script works ?
Iimagine you’ve got a map of your country of residence, visually divided in to nice blocks of colour for each state/county/region/whatever, and let’s also imagine that those regions weren’t defined by a cartographer with a ruler (so they’ve got wiggly edges).
1. Select the “magic wand” tool
2. Use it to select a specific region
3. Click on the “Make work path from selection” button in the paths palette
4. Give the work path a name
5. Repeat the above until you’ve got all of your areas defined as named paths
6. Run the script
Some of the polygons are a bit clunky though…
So neaten the paths up in Photoshop before you run the script.
As mentioned above, the polygons will be defined by the path points so you should convert points from curves to corners to get the best results – it’s a bit more work, but it’s still easier than defining the entire polygon point by point with a million mouse clicks…
Hear’s what it won’t do…
It doesn’t do circular areas (at the moment) – if you define a circular selection and convert it to a path you’ll end up with a polygonal area until I can work out some more complicated Photoshop scripting voodoo.
It doesn’t create the
<img> element or the associated usemap attribute.
It has no error handling, so things may just break.
This is how your output for image mapping will be…
<map name="imageMap"> <area shape="poly" coords="233,36,244,37,241,53,214,79,207,80,219,82,219,83,216,88,202,92,202,94,203,94,213,90,202,99,202,100,231,88,278,94,280,102,257,151,234,163,249,158,253,166,253,167,217,169,218,164,202,160,207,156,194,154,193,153,199,129,194,123,169,123,164,115,169,110,172,113,163,108,167,102,160,104,159,97,161,93,170,95,162,86,165,86,167,85,162,77,165,77,168,83,169,81,167,75,168,75,179,78,176,75,184,80,173,65,179,65,179,64,176,57,188,58,183,53,182,50,186,50,184,43,190,37,197,41,194,46,199,40,204,41,203,45,235,40,235,39,170,102,168,106,172,102" href="***Example polygonal area***.html" alt="Example polygonal area" title="Example polygonal area"/> <area shape="rect" coords="322,40,522,40,522,224,322,224" href="***Example rectangular area***.html" alt="Example rectangular area" title="Example rectangular area"/> </map>